The Player is the Thing

The Player is the Thing

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The Player is the Thing
The Player is the Thing
Ludonarrative Dissonance and Narrative Design's Worst Failings
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Ludonarrative Dissonance and Narrative…

Joseph T.L. Clark
Nov 8, 2020

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The Player is the Thing
The Player is the Thing
Ludonarrative Dissonance and Narrative Design's Worst Failings
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Forget plot. Forget character. TLoU2's real failing is in its inability to tell its story through gameplay.

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